Thursday 27 February 2014

Nathir dragon model





This is my basic dragon model of Nathir from the Saltire comic that me and Gary Welsh did last year. I designed the dragon and made the model sheets for my model. Its gonna be sculpted and textured in Zbrush and will if everything goes well, be one of the main pieces in my showreel for the end of this semester. I still need to add details such as wingclaws and spikes along the back. 






















model sheet top view



model sheet side view



model sheet front view






Low poly basic face

So this is the beginning of the modelling of my female character. I tried to make the face realistic with as low polygon count as possible. The hair, eyebrows and eyelashes are gonna be modeled out of transparent planes which is a common method in character modelling for games. My plan is, once the face is finished and the body modeled, to take in to Zbrush and sculp all the fine details. Ill also use Zbrush and Photoshop to paint the textures for skin clothes and hair.